I am once again on the home stretch for completion of my next comic episode. Really excited to release this next one, as I’ve put in a lot of effort into the script and done a lot of forward planning for future chapters. I’ve still got quite a bit more to work out, so I plan to spend much of December finalizing my script for the first 26 episodes. I’ve got big plans for this story, and this is no time to start slacking off.

Alongside my development of the story, I’m in the process of developing my art skills further. I’ve got a new plan to improve my anatomy and posing, which should be incredibly useful when it comes to application in my comic. I want to make sure my art keeps getting better over time, so that the pages become more engaging to read and therefore more immersive. It’ll also help when I’m simply doing my standalone pieces on Twitter and deviantArt for people to enjoy.

This is also the week of the Autumn Steam Sale and Steam Award nominations. I haven’t played too many games that came out this year, but I did just try out Lobotomy Corporation. It’s a really interesting concept based around the SCP Foundation, and I love how it explores the concept of dealing with the unknown. Still don’t understand the game fully, but perhaps that is making it more intriguing.

I suppose that’s it for now. Gotta get back to work. Make the most!